TIE Night Sing-along

Simulador de robo
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Inspiración para
Ninguno todavía.

Fizz 27

Having some fun with a ranged rainbow deck. Tie Pilot protects the ranged dice (of which there are many), Nightsister adds some control with Immobilize and Now I Am The Master, while Aurra Sing brings reliable damage. There are several cards in the deck that have great utility, like Salvo and Relentless Pursuit, but can be easily discarded to power Aurra if they do not serve a purpose against your opponent. Block and Dodge also meet the same criteria.

One of the takeaways from this deck is that everything is a threat, and the opponent's decision on what to take down first varies from game to game. Most players will target the Tie Pilot first to allow for dice control, so if you don't win the battlefield roll, shield her up first.

With the exception of Rocket Launcher, every single die has a face. This makes Bait and Switch a clinch card, that has turned the tables on unsuspecting opponents, and led me to victory.

Feel Your Anger is excellent one-time control you have Immobilize or Now I Am The Master in play.

"Fair" Trade is in the deck solely for resource defense. Early on in my experience with this game, i faced an Unkar Plutt - Junk Dealer deck that sapped all my resources, and was consistently around 5-10 resources. Taking 5+ from your opponent and leaving them with a single resource is well worth having one in the deck, and if that isnt the case, then feed it to Aurra.

Mulligan priority is Holdout Blaster, followed by Immobilize

========== Side note:

I would love to remove both of the Rocket Launcher from the deck just to roll with zero Legendaries, but I would need 2 different ranged weapons to replace them with. Perhaps the DT-29 Heavy Blaster Pistol? With the exception of the Holdout Blaster, this is a fairly inexpensive deck to build.

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