Rebel Heavy Hitters

Simulador de robo
Probabilidades: 0% – 0% más
Derivado de
The Flying Circus 1 1 3 3.0
Inspiración para
Ninguno todavía.

Shaddy 1

Since Awakenings I wanted to make a working vehicle deck. This is the closest I've got so far (before EaW hits).

The deck does not aim to be tier 1, but it works decently well and can surprise someone who does not know what to expect. (I observed that I tend to loose games where opponent targets Mon Mothma - Skilled Politician first and I tend to win games where Hired Gun is targeted first)

The character selection is all about generating resources and your initial strategy is to get resources, not damage (e.g. if I roll 3 with Hired Gun and I always re-roll or re-focus it with Mon Mothma - Skilled Politician to resources).

Usually you are able to play a vehicle round 1.

For starting hand I want to see Logistics, Quadjumper and Maz's Goggles. Having some dice mitigation is important as well. Even without Quadjumper you might be able to play another vehicle round 1.

The deck is not very fast, so, unless I really do not like opponents battlefield, I tend to take his. Your battlefield is very nice to have, but you will claim it very rarely (especially with majority of the decks you will be facing now).

Unkar Plutt - Junk Dealer is the main reason why this deck won't be seriously competitive, Unless Unkar player completely underestimates you, you will have a very hard time facing him.

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