Kylo Ree

Simulador de robo
Probabilidades: 0% – 0% más
Derivado de
Luke/Rey - 2017 Galactic Championship - 74-0 95 68 82 2.0
Inspiración para
Ninguno todavía.

aasenb 685

Imperial Inspection is back, baby! It's very easy to trigger it in this deck, with both Kylo and Ciena having disrupt on their dice! I've been using it to disgard pesky upgrades like Force Illusion off of my opponents, very satisfying.

This deck earns a ton of cash, and that's the primary goal here. Cards like Logistics and Imperial Discipline will earn you a ton. Try and get Discipline in your opening hand and play it on Ciena, get both if you can. Just keep earning money with her and play Ancient Lightsabers on Kylo for extra damage and heals. You shouldn't have any trouble affording Z6 Riot Control Baton for big hits.

Once Kylo is gone, you should be able to re-deploy one (at least) Z6 Riot Control Baton onto Ciena, which then ideally you overwrite with Rocket Launcher. Imperial Discipline can turn that dice to the big damage sides to close out games.

--- Some debate on Events.

I'm very torn on the exact event suite to bring here, as all of the standard villain cards are tough to cut. Anger could be huge moment shift especially paired with Manipulate, but I haven't tested it yet. Tactical mastery was helpful when I wanted to Activate -> Resolve in close games. Also good for avoiding Deflect with the scary sides on the Rocket. I have not yet tested Rise Again but i'm fairly confident the money will be there and an extra round out of Kylo may be enough to win out.

1 comentario

Ramin2-D2 550

Chance Cube works well with Imperial Discipline.