Hero money tempo

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Flagnine1 1

So this deck should have a better than average chance to drop either Launch Bay or Falcon on turn one. From there you should be able to keep your opponent on the back foot with your big support dice and big swings with All In. Interested to hear your thoughts.

1 comentario

Peacelord 1155

Everything is super expensive and you haven't really got hardly any ways to pay for it. You're even paying for the good damage in this deck from the Hired Gun. And it's split damage across melee and ranged. I'd also be interested to hear exactly how many times you got one of those support cards to hit the table turn 1 in a set of 10 games, and then how many of those you actually won with it. Any decent control deck is going to have a field day disrupting you or discarding, and once those supports go you defo dont have enough damage to push through. In addition, It's going to be super tough to be consistent cos it's a rainbow deck and you have quite a few "spot" cards, which is generally a frustrating experience. I don't think you'll have enough dice: you need more upgrades, especially some cheaper 1 costs like Promotion. Just a few thoughts! I do like the brazen idea of getting one of those to hit turn 1, but there are better, more consistent ways of doing that and having a good "plan B" in your deck than this build.