|Simulador de robo|
Probabilidades: 0% – 0% más
|Ninguno. Éste es un mazo hecho de cero.|
Use R2's activation ability to turn Obi-Wan's dice to the natural 3 side. Constantly use overwrite on upgrades for additional value from come into play effects.
This deck dominates Ewoks. Choose their battlefield for shields (they'll just flip it anyways), and use the sheild generation to keep your characters on the board. Ewoks aren't great, most builds just run 10 unplayable cards against them. This deck has 4, and you can swap in one Hold Off for an Upper Hand if you want fewer dead cards against diceless characters. One of the Jedi Mind Tricks could be swapped for Heightened Awareness to taste.
Given that Droids often resolve their dice before you can interact with them and Ewoks have no dice, I think shields & healing provide alot of value in the current meta.