Dial M For Maurauder (Dice of Failure)

Simulador de robo
Probabilidades: 0% – 0% más
Derivado de
Ninguno. Éste es un mazo hecho de cero.
Inspiración para
The Bodyguards 0 0 2 1.0
Updated Enfys/Marauders 0 0 0 1.0
Enfys' Scoundrels 0 0 0 1.0
Dice of failure Test 0 0 0 1.0
CM marauders 1 1 0 1.0

KyloSpren 204

Quick build with new cards. I had this idea independently, but when I saw that Mcbober from L8Night gaming had a similar idea I ran things by him and he gave great advice. (Edit: The derived from feature isn't working, so here is the link to his build. https://swdestinydb.com/deck/edit/754462.)

I really wanted to test all these sides with Enfys Nest - Fearsome Outlaw power action letting me pay for things more easily. When Hired Muscle is released I will include that, but for now I decided to keep it legal for events in the next couple weeks. 3 Dice start is hard (why the deck I borrowed from played e Han Solo - Independent Hotshot instead). I think the upside of Enfys Nest's Marauder having pay sides deal an extra damage can make it worthwhile.

For hero cards I am bringing Easy Pickings (duh) and Convergence in place of vandalize. It costs more, but I think my dice are worth more than a dollar each, and in a 3 dice build I can't kill any 4 costs things anyway. Its faster and sneakier support/upgrade removal.

For villan I went with Take Flight for the quick hits, and Grappling Boa for more melee and removal. I really wanted to include Ordnance Launcher but it felt costly and out of place in this build. I'll still test to see if that is wrong.

I expect Entourage to be awesome in this (and more so when Hired Muscle comes out). But being bale to tutor for itself or Fickle Mercenaries is still awesome.

Finally, went with Salt Flats - Crait to test what I can do with focusing Enfy's. If that doesn't work out I'll try Military Camp - Kaller.

18 comentarios

Imperial Spy 178

Sooooo Convergence and Easy Pickings is a total of 4 hero and adding Grappling Boa is your 2 villian. Just trying to point these things out because I know its new and all.

thomasb 14

This deck allows 4 hero and 4 villain cards. 2 each from enfys and 1 each from each marauder.

KyloSpren 204

Yup, this was legal and intentional

StaticCat 40

Nice deck, however I'm curious as to why you're not running Hired Muscle in the deck since it's a Scoundrel as well, and that would work great with Entourage as well.

Just a thought fun deck, I like it. Enjoy!

Raspujuan 397

Very funny stuff! Did you think about using Military Camp - Kaller? You can reach an acceptable speed with that.

OrganicJedi 2

Electro Ripper is a fantastic 2 drop that should be at least a 1 of in your deck

magnumchops 13

love this build!!! thanks for sharing.

KyloSpren 204

@StaticCat I actually mentioned that in my write up. It's not released yet, so it can't be published with that card. I'll be making that change when it becomes legal.

@Raspujuan that's something u tested this morning actually. Liked it quite a bit.

@OrganicJedi I realized that after I published this. Def put them in.

Palabrewtis 518

I would ensure that we first get a ruling on whether or not each character's "up to x cards" is an additive property, or if the limit is the maximum allowance of Enfys' 2 each. Cool deck though!

thomasb 14

@Palabrewtis each character’s ability is separate and is not hindered by another character’s ability on your team. If enfys limited you to 2 each regardless of the marauder ability, one could argue the marauder limits you 1 each regardless of enfys ability.

angrycircle 1

Do you have problems with resources?

blogster 1006

Would playing eEnfys and 1 Marauder with AR be faster/better? Got killed quickly with Shadowcaster this past weekend at Adepticon. YES I am a new to SWDestiny.

Raspujuan 397

With Armored Reinforcement is a misplay. You need red to do that.

KyloSpren 204

@angrycircle great question! In testing, I've been okay for money because of rondevous and enfys power actions providing the 2 side (while also dealing 1 indirect with maurader- so good!)

Having dice removed always feels terrible in 3 dice starts, but these dice often can give you more value than baby other dice can, which can provide some balance.

@blogsterwelcome to the game! Message he is you are looking for ideas and people to bounce then off of! I think this deck does not easily translate to a Shadowcaster build, you really want to tune a deck to go all in on that strategy.

Imperial Spy 178

Sorry by bad I didn't pay attention to that because the only time I've seen Enfys Nest's Marauder played was in a sealed so it didn't matter.

AzraelReaver 1

Do you think Enfys Nest's Electroripper should replace Vibrocutlass?

MaimVoorhees 99

@KyloSpren how would this deck look now that AoN is released and legal? I want to make a Nest deck badly. Do you have an updated list?

KyloSpren 204

@MaimVoorhees I ended up making something like this. It gave me more health and the ability to use Convergence on 4 cost things. swdestinydb.com