Villainous droids get their time to shine

Simulador de robo
Probabilidades: 0% – 0% más
Derivado de
Ninguno. Éste es un mazo hecho de cero.
Inspiración para
Ninguno todavía.

lij_xo 252

I've been playing 4-LOM - Calculating Criminal since his release. Not only do I have an affinity for well-balanced 15-point characters, his ability, subtypes, and dice allow for some very powerful plays.

With the shifting meta, this is an aggressive and consistent build that I've enjoyed a lot. Sentinel Messenger has remained an incredible character and, IMO, the best non-unique in the game. Hitting ambush cards or 0-cost removal (which this deck has in spades) is satisfying every time.

Some card changes I'd consider are 2x Chancellor's Edict (honestly quite an underrated card), Hired Muscle, or 0-0-0 Protocol Matrix. I'm playing the Stap Droid over Muscle because of the ambush, being able to reroll with Grievous, and just because I love the little guy. 2x Fickle Mercenaries feels pretty much essential in villain aggro these days. I've also considered Armor Plating vs Modular Frame, and both are great in their own ways.

Early playtesting on my end has found this deck to be really strong, and you'll always have options as your opponent tries to chew through your 29 health.

3 comentarios

501st 30

I love this idea! I had made this deck awhile back, so I'm excited your build is out here! The only thing I would change is the vibrocutlass, instead, add some Gauntlet Rockets, those are amazing in late game plays, when you have all these bounties and you pull out that. Overall this is an amazing deck, and I wish you luck! Check out my deck please, I could really use some feedback ;)

501st 30

Sorry, I forgot to add the link. swdestinydb.com

lij_xo 252

@venator class star destroyer nice! thanks. I'm hesitant on the rockets because of the late game situation of drawing them after 4-LOM is kaputt. I used to run Military Camp with this deck because of the awesome cheat of rolling 4-LOM and SM at the same time and hitting an ambush card that lets you resolve before passing. Pretty awesome stuff. I might try that style again.